Rigging Complete!

Though it is animation week, I’ve finished rigging half way through this week… so I guess there’s no choice but to pump out as much animations as possible until Monday. Everything is skinned properly (hopefully) along with dynamics for the coat and a couple of things for the basket on her back. There’s not much to update here except for some new screenshots.

Note: these screenshots were taken at the time, not after I finished.

Facial rigging setup.

Dynamic Joint chains for the coat.

Will update later for idle animations and various cycles.

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